January 21, 2004

Where's all the talent coming from? Page 3

Ground Zero for NFL Player Production, Part 2

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If you extend the range out to 250 miles (about the longest distance most would drive to a game and come back in the same day), Warner-Robbins, Ga. is the top proximity city, which is located near 243 NFL players’ former high schools. That circle takes in the large North Georgia-South Carolina NFL talent pool, as well as most of Alabama and northern Florida.

Following closely behind are a pair of distant cities with partially overlapping circles, in Jasper, Texas and Jonesboro, La., each with 242 Players’ former schools within 250 miles. Both take in large areas of East Texas, Houston, Dallas and New Orleans, with Jasper also encompassing Central Texas and Jonesboro’s radius taking in parts of Mississippi and Arkansas.

Where Not to Find an NFL Player

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So where is the place farthest from all NFL talent in the contiguous United States? That would be the mean streets of Peerless, Mont. – a mere 321 miles from the closest hotbed of NFL talent, Carrington, N.D. If your head coach assigns greater Peerless as your recruiting territory, that’s probably a sign you should brush up on player courting skills. By comparison, the same 321 mile radius circle placed on Blakely, Ga. (near where Alabama, Florida and Georgia connect) would encompass the high schools of 346 current NFL players. But Peerless is also on the Canadian border. If you’re looking for a town with a sphere of no-talent production contained within U.S borders, Austin, Nev. is the place. It sits 231 miles from the nearest town where an NFL player went to high school (Roseville, California).

Top Producing High Schools

Finally, the following were the top producing high schools for the NFL:


The next part in this three-part series will examine which areas produce the most NFL players by position and by size. The final article in the series will examine the areas that produce the most NFL “value” by adding NFL salaries into the mix.

Information sources and software: The NFL compensation and cap information came from publicly available web pages/databases at USAToday.com, ESPN.com and NFLPA.com. Other player information came from publicly available web pages/databases at NFL.com and NFLHS.com. Microsoft Mappoint 2002 was used to generate maps and MSA information. Some data was synthesized in Microsoft Excel 2000. Edited by Bobby Burton. Presentation by Michael Broome.

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Where Football Talent is Located: Part 2

Where Football Talent is Located: Part 3



 

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